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Rayo
Exalted Player
Posts: 485
Joined: Wed Apr 09, 2003 7:21 pm

Rayo profile

Post by Rayo » Wed Apr 09, 2003 8:32 pm

Name-Rayo
Real world player-Auth
age-16
class-Archer
Level-47
HP/SP-745/311
weapon-Golden Royal Bow
armor-Thunder Cloak, Thunder Torque, Ivory Greaves, Able Ring
accessories: Thunder Magic

Stat boost from primary equipment:

PAt 19 PAc 32 PDf 2 PEv -8
MAt 9 MAc 32 MDf 16 MEv 50
Earth 6 Water 6 Thunder 31 Body 2
Wood 6 Fire 6 Darkness -18 Spirit 42

Default Stats:
PAt 37 PAc 50 PDf 25 PEv 37
MAt 37 MAc 12 MDf 25 MEv 25
Earth 0 Water 0 Thunder 0 Body 25
Wood 0 Fire 0 Darkness 0 Spirit 50

Derived Stats:
PAt 56 PAc 82 PDf 27 PEv 29
MAt 46 MAc 44 MDf 41 MEv 75
Earth 6 Water 6 Thunder 31 Body 27
Wood 6 Fire 6 Darkness -18 Spirit 92

Default Skill/Spell List-Shocking Arrow of Voltage(30), Arrow of the Burning Stars(10), MeRai Rom(40), Rai Kruz(10), La Repth(20), Rip Maen(40), MeRai Kruz(20), GiVak Kruz(20), MeRai Don(20), Rig Saem(15)

original clothing-light blue shirt and pants, lightweight green cloak without a hood, green gloves, emerald colored headband
(additions)-The material for the cloak was still a very soft silk, covered almost completely in a simple emerald shade of green, but now added an embroidery of a slightly darker shade of jade rabbit chasing a holy white dragon over a flowing stream on the bottom layer. A bit to the side from the neckline of the cloak the material was thinner, to avoid blocking arm movement. The cerulean shirt normally hidden underneath the cloak was just barely tighter, altered to account for any loss in speed while grasping for wands and scrolls. The pant legs of the matching color were also mostly fine, simply trimmed a tad at the bottom. Overall, the change in design proved to be slightly more light hearted.
(additional additions)-His items that were not hidden within his cloak no longer remained within the golf bag. That tote, along with it’s contents, were stored within the a small forest green crystal with the picture of his Lanceor’s wolf form etched onto it. It was only the size of a wallet at best, but spatial limitations meant little within a game world. In the place of the golf bag on his back, instead there was a quiver that matched the color of his new carrying case.
eye color-icy blue
hair-brown
height-6'3"
personality-quiet, always prepared, teamplayer but will fight on his own to help his allies, tends to overestimate the opposition


money-48,209gp

Bell, the Silver Grunty of Thunder (Level 5)
Speed-4
Strength-1
Defense-2

Item(s):

Elemental Ap:
Sports Drink-x5
Pure Water-x1
Well Water-x4
Holy Sap-x1

Elemental Dek:
Treebane-x1
Lightbane-x4
Firebane-x4
Stonebane-x3
Waterbane-x2
Nightbane-x2


Stat Ap:
Speed Charm-x4
Hermit's Blood-x4
Warrior's Blood-x3
Knight's Blood-x2
Hunter's Blood-x3
Beast's Blood-x2
Wizard's Blood-x3

Stat Dek:
Beast's Bane-x2
Knight's Bane-x1
Warrior's Bane-x1
Hunter's Bane-x1
Hermit's Bane-x2
Wizard's Bane-x2

SP Recovery:
Mage's Souls-x16
Artisan's Soul-x4
Emperor's Soul-x1

HP Recovery:
Noble Wine-x1
Health Drink-x13
Chocolate Santa-x1 (100HP/25SP)
Resurrect-x5

Status Recovery:
Antidote-x5
Restorative-x5

Status:
The Moon-x2
The Lovers-x1

Misc.:
Fairy's Orb-x1
Sprite Ocarina-x1
Fortune Wire-x97

Tornado:
Plasma Storm-x1
Ice Strike-x1
Ice Storm-2
Fire Tempest-x3
Green Gale-x2

Converge:
Ice Floe-x2
Meteor Swarm-x3
Nightblight-x4

Drop:
Thunderbolt-x2
Ion Strike-x4
Lightning Bolt-x1
Raging Plasma-x3
Raining Rocks-x2

Raise:
Chaos Spell-x1
Dark Night-x3
Gale Breath-x2
Raging Earth-x1

Bows:
Burning Star Crossbow
Singing Spring
Ancient Bow
Ongentheow's Bow

key item-Hypercube Crystal, Golden Orb, Golden Bell, Bed Sheets, Pendant's Autograph

Character Cards-Rayo (Principle Forge), Lighteria
Monster Cards-Swordmanoid-x2, Chicken Hand, Deadly Moth-x2, Magical Goblin, Mad Grass, Snip Snap-x2.
Last edited by Rayo on Sun Feb 08, 2009 7:21 am, edited 231 times in total.
Rayo
Lv.47 Archer 745HP/311SP
Bell, the Silver Grunty of Thunder
Skills/Spells-Shocking Arrow of Voltage(30), Arrow of the Burning Stars(10), MeRai Rom(40), Rai Kruz(10), La Repth(20), Rip Maen(40), MeRai Kruz(20), GiVak Kruz(20), MeRai Don(20), Rig Saem(15)
Weapon/Armor/Book-Golden Royal Bow/Thunder Torque, Thunder Cloak, Able Ring, Ivory Greaves/Thunder Magic
Wishlist: YL Fukuoka, Stormlore, Winter Stone, Silver Grunty

Rayo
Exalted Player
Posts: 485
Joined: Wed Apr 09, 2003 7:21 pm

Post by Rayo » Tue Jan 06, 2004 1:50 am

Barak, a coal-black miniature chimaera with intense yellow eyes. It's body is made up of the following parts, the tail of a six-tailed fox, the head of a wolf, the body and limbs of a panther,the claws of a bird of prey, and the wings of a raven.
A jagged, lightning-shaped scar runs down its left foreleg. Has minor electric powers, including the power to 'zap' and healing powers.

Name: Barak
Species: Chimaera
Level: 5
Element: Thunder
Eye Color: Yellow (glowing)
Fur Color: black
Wing Color: black

Points Remaining:0

skills:
-Bite
-Tiger Claws
-Staccato

Abilities:
-Flight

Spells:
-Rai Rom
-Rai Kruz
-Repth
-Ap Do
-Ap Corv
-Ap Vorv
-Ap Torv
-Ap Corma
-Ap Vorma
-Ap Torma

Special Note-Barak is being used strictly as an enemy NPC.
Last edited by Rayo on Thu Aug 24, 2006 5:56 pm, edited 1 time in total.
Rayo
Lv.47 Archer 745HP/311SP
Bell, the Silver Grunty of Thunder
Skills/Spells-Shocking Arrow of Voltage(30), Arrow of the Burning Stars(10), MeRai Rom(40), Rai Kruz(10), La Repth(20), Rip Maen(40), MeRai Kruz(20), GiVak Kruz(20), MeRai Don(20), Rig Saem(15)
Weapon/Armor/Book-Golden Royal Bow/Thunder Torque, Thunder Cloak, Able Ring, Ivory Greaves/Thunder Magic
Wishlist: YL Fukuoka, Stormlore, Winter Stone, Silver Grunty

Rayo
Exalted Player
Posts: 485
Joined: Wed Apr 09, 2003 7:21 pm

Post by Rayo » Thu Aug 24, 2006 5:08 pm

Blue Magic Guide:

Blue Magic Law:

The First Law of Blue Magic: To learn an ability, the caster must be hit/affected by the spell.

The Second Law of Blue Magic: Potential Blue Magic can be defined as spells, excluding of course that which are different, such as skills and summons.

The Third Law of Blue Magic: It is necessary to live through the spell in order to learn it. In the same right, one may not learn a spell while a ghost.

The Fourth Law of Blue Magic: This art puts a certain burden in order to create the spell potential. To avoid putting it on the caster, the weight of the access is instead placed on the field. Therefore, once the mage leaves the field or root town, the blue magic list is completely reset. Without the caster to act as a medium of exchange for data, the field cannot support the magic, so no magic is retained in fields to be utilized for future returns.

The Fifth Law of Blue Magic: Magic is still magic, and normal SP costs remain the same.

The Sixth Law of Blue Magic: The spells become accessible through the user, not the equipment.

The Seventh Law of Blue Magic: Spell specific alterations cause spells to be treated under the new form they undertake, area effect spell alterations leave the spell treated as the original spell.

Total Number of Quests Learned:
Rig Saem: 1
Rig Gaem: 2
Ap Do: 4
Ap Corv: 2
Ap Vorv: 1
Ap Torv: 1
Ap Corma: 3
Ap Vorma: 1
Ap Torma: 1
Ap Ganz: 2
Ap Ruem: 2
Ap Vakz: 2
Ap Juka: 2
Ap Raio: 2
Ap Anid:

Duk Lei:
Suvi Lei:
Dek Do:
Miu Lei: 1
Mumyn Lei:
Ranki Lei:
Maj Lei:
Dek Corv: 1
Dek Vorv: 1
Dek Torv: 1
Dek Corma:
Dek Vorma:
Dek Torma:
Dek Ganz:
Dek Ruem:
Dek Vakz:
Dek Juka:
Dek Raio:
Dek Anid:

Repth:
Ol Repth: 4
Pha Repth:
La Repth: 5
Ola Repth: 3
Phal Repth:
Rip Teyn:
Rip Synk: 1
Rip Maen:

Gan Don:
Gan Rom: 1
Gan Zot: 1
GiGan Don:
MeGan Rom:
GiGan Zot:
OrGan Don:
OrGan Rom:
OrGan Zot:
PhaGan Don:
PhaGan Rom
PhaGan Zot:

Rue Rom: 1
Rue Kruz:
Rue Zot: 1
MeRue Rom:
GiRue Kruz: 1
MeRue Zot:
OrRue Rom:
MeRue Kruz:
LaRue Zot:
PhaRue Rom:
PhaRue Kruz:
PhaRue Zot:

Vak Don:
Vak Rom: 1
Vak Kruz:
Vak Zot:
GiVak Don: 1
BiVak Rom: 2
GiVak Kruz:
RaVak Don: 1
OrVak Rom:
MeVak Kruz:
PhaVak Don:
PhaVak Rom:
PhaVak Kruz:

Juk Rom:
Juk Kruz: 1
Juk Zot:
ViJuk Rom:
MeJuk Kruz: 1
RaJuk Zot: 1
RaJuk Rom:
OrJuk Zot:
PhaJuk Rom:
PhaJuk Kruz:
PhaJuk Zot:

Rai Don:
Rai Rom: 1
Rai Kruz:
Rai Zot:
MeRai Don:
GiRai Rom:
MeRai Kruz:
GiRai Don:
MeRai Rom: 1
OrMeRai Kruz:
PhaRai Don:
PhaRai Rom: 1
PhaRai Kruz:

Ani Don: 1
Ani Kruz: 1
Ani Zot: 1
Ani Rom:
BiAni Don:
MeAni Kruz: 1
MeAni Zot:
OrBiAni Don:
OrmeAni Kruz:
OrmeAni Zot:
PhAni Don:
PhAni Zot:

Assaulting the Second Hub; Pulsating Light Trap Core:
Juk Kruz
MeJuk Kruz
La Repth
Ol Repth
Ap Raio
MeRai Rom
PhaRai Rom
Ap Ruem
Ap Juka
Miu Lei
Rip Synk
MeAni Kruz
Vak Rom
Rig Saem
Ap Vaks
BiVak Rom
Gan Zot
Ap Corma
Ani Kruz
Ani Don

Assaulting the First Hub; Closed Solitary Gate (Hideout):
Ol Repth


Assaulting the First Hub; Closed Solitary Gate (Field):
Ol Repth
Rai Rom
La Repth
Rue Rom
Vak Don
RaVak Don
Ap Do
Ap Torv
Rig Gaem
Ap Ganz
Ap Corma
Ap Corv

Assaulting the Second Hub; Pulsating Light Trap Core (Take Two):
La Repth
RaJuk Zot
Ola Repth
Rue Zot
Gan Rom
Ol Repth
Ap Raio
BiVak Rom
Ap Corv
Ap Ruem
Ap Vaks
Ap Juka
Ap Ganz
Ap Corma
Rig Gaem
Ap Torma

In Defense of Defense:
Ap Do

Third and Final Hub: Breaking and Entering! (Carmina Gadelica):
Ani Zot
Ap Do
Ola Repth
GiRue Kruz
La Repth

Third and Final Hub: Breaking and Entering! (Field):
Ap Do
Ola Repth
Ap Vorv
Ap Vorma

Time’s Up: The Race to Save Nall Continues! (Field):
La Repth
Dek Torv
Dek Corv
Dek Vorv
Last edited by Rayo on Thu Nov 06, 2008 3:03 am, edited 5 times in total.
Rayo
Lv.47 Archer 745HP/311SP
Bell, the Silver Grunty of Thunder
Skills/Spells-Shocking Arrow of Voltage(30), Arrow of the Burning Stars(10), MeRai Rom(40), Rai Kruz(10), La Repth(20), Rip Maen(40), MeRai Kruz(20), GiVak Kruz(20), MeRai Don(20), Rig Saem(15)
Weapon/Armor/Book-Golden Royal Bow/Thunder Torque, Thunder Cloak, Able Ring, Ivory Greaves/Thunder Magic
Wishlist: YL Fukuoka, Stormlore, Winter Stone, Silver Grunty

Rayo
Exalted Player
Posts: 485
Joined: Wed Apr 09, 2003 7:21 pm

Post by Rayo » Sat Aug 04, 2007 3:59 am

While naming them doesn't provide them special properties...I'm just doing this for the fun of it.

Arrow Techniques:

Butterfly Arrow: Firing an arrow to strike a weapon.

Phoenix Arrow: Firing an arrow straight below from mid-jump/fall.

Mole Arrow: Firing an arrow straight up after knocking the opponent into the air, or from beneath the ground.

Times Executed:

Butterfly Arrow: 2
Phoenix Arrow: 4
Mole Arrow: 2
Rayo
Lv.47 Archer 745HP/311SP
Bell, the Silver Grunty of Thunder
Skills/Spells-Shocking Arrow of Voltage(30), Arrow of the Burning Stars(10), MeRai Rom(40), Rai Kruz(10), La Repth(20), Rip Maen(40), MeRai Kruz(20), GiVak Kruz(20), MeRai Don(20), Rig Saem(15)
Weapon/Armor/Book-Golden Royal Bow/Thunder Torque, Thunder Cloak, Able Ring, Ivory Greaves/Thunder Magic
Wishlist: YL Fukuoka, Stormlore, Winter Stone, Silver Grunty

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